About page

I have played the Ultima series since childhood. What made Ultima great was not its virtue system or its story by itself, but the fact that every NPC felt alive, every item had a use and/or meaning and reason to exist, all of them were connected, and your actions had an impact on them and made the game feel like a real, living world. It could be summarized with the Origin slogan: "We create worlds".

In 2006, I started a homebrew D&D campaign inspired by the Ultima video game series. I have kept the Origin slogan and the Ultima essence always in mind as I worked. As the revisions of my campaign setting progressed, it slowly took a path of its own, with a completely new pantheon, creatures and its own history. It currently keeps very little from its D&D and Ultima roots. But even if there are no longer gargoyles, blackrock, a Lord British or anything imported directly from the Ultima universe, the essence of the saga is there.

My original plan was to make 3 or 4 simple RPGs, but a friend named Kevin Fishburne aka Boolean Dragon told me many times I had talent for writing epic stories and my fantasy world had the quality and depth to become a movie or TV series. I was not sure at first, but after his constant encouragement as well as the positive feedback I received from other people, I decided to start putting part of its history into narrative form. I hope it becomes popular and attains enough critical mass to take off into something bigger than the games I am working on, like a movie, anime or TV series.

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